Skool is a group. Tapmy is a store with a group inside it.

Skool gives you a community and a classroom. Tapmy sells that Community beside downloads, 1:1 calls, Courses and Webinars, all from one public link.

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  • 0%

    Tapmy fee on Free

    3% on Pro, 1% on Max. Stripe’s card fee is separate.

  • Free

    Tapmy plan to start

    Start free. Pro is $29/month.

  • 1 link

    for the whole Tapmy offer

    Products, bookings, and memberships in one checkout.

  • 37,495+

    Tapmy creators

    Selling from one link, same as on the homepage.

When the group should not be the only door.

Skool is a very good group and classroom. Tapmy puts a Community inside a wider store, so one link in bio can sell the group, the calls, the downloads and the Webinars.

Pick Tapmy if you sell more than a group and want buyers to pay before they join anything. One link in your bio opens a public store with downloads, 1:1 calls, Courses, Webinars and your Community. Skool is the specialist for one focused group with a classroom, leaderboards and levels. It has no free plan: Hobby takes 10% + $0.30 per transaction, card processing included. Tapmy takes no fee on Free (0%), then 3% on Pro and 1% on Max, plus Stripe processing.

  1. Buyers do not have to join first

    On Skool the experience starts with the group. In Tapmy every offer has its own page and One-Step Checkout, so someone can buy a template or book a call without entering a community.

  2. Calls, downloads and Webinars

    Skool is built around groups, Community and classroom. Tapmy sells paid sessions through Schedule Link, plus Digital Products and Webinars, from one Creator Store.

  3. Payments on your own Stripe

    Skool is merchant of record, so payments sit with Skool. Tapmy payments run through your Stripe account, and payouts and customer data stay with you.

What you gain when buyers can skip the group.

On Skool, the group is the product, so every buyer joins first. That suits a business built on one community. If you also sell a template, a call or a Webinar, it gets in the way. Tapmy gives each of those its own page and checkout, and the Community is one more thing people can buy.

What holds you back on Skool

  • The experience begins with the group, not your offer.
  • No 1:1 booking found: group events and calls only.
  • Not presented as a catalog for downloads, eBooks and Webinars.
  • You cannot use your own Stripe account.
What you get when you switch from Skool to Tapmy
FeatureTapmySkool
Link in bioYesNo
Creator Store, a public storefrontYesNo
Digital Products, eBooks and Notion TemplatesYesNo
Schedule Link for 1:1 calls and ServicesYesNo
Webinars as a paid offerYesNo

More ways in than a group.

  1. Each buyer enters at the right level

    Some want a template, some want a consultation, some want a Course or Community. Nobody is pushed into one subscription to start.

  2. Checkout that keeps momentum

    The path from a tapped link to a payment is direct, and customer data stays tied to the offer and delivery. See One-Step Checkout.

  3. Your Stripe, your records

    Payouts arrive in your own account and every buyer is saved in your customer records.

  4. A model that can change

    Start with a paid call or an eBook. Add a Course, a paid Community or a Webinar when demand shows up.

Pick Tapmy over Skool if this is you.

When to pick Tapmy over Skool
FeatureTapmySkool
You want buyers to pay from your bio link without joining a group first.YesNo
You sell 1:1 calls with native scheduling.YesNo
You sell downloads, eBooks or Webinars next to your community.YesNo
You want to use your own Stripe account.YesNo
You want customers, orders and analytics in one record.YesNo

Run the group and the store side by side.

Your group can keep running while you build. Point new social traffic to a Tapmy store and sell your next call, download or Webinar there.

Once new buyers are joining through Tapmy, invite Skool members across with a clear reason to move. Other community tools compare in Tapmy vs Circle.

Tapmy vs Skool. Capability by capability.

Skool against Tapmy, feature by feature, checked against Skool's own pages on October 16, 2026.

Tapmy versus Skool feature comparison
FeatureTapmySkool
Public store behind a profile linkLink in Bio and Creator StoreA group-first destination
1:1 bookingNative schedulingGroup events and calls; no 1:1 booking found
Sell downloads and callsYes, in the same storeOne-time course purchases and upsells
Buy without joining a group firstPublic offers with One-Step CheckoutThe experience begins with the group
Paid WebinarsYes, from the same storeNot the primary product model
PriceOnly $29/mo$9/mo

Tapmy vs Skool pricing.

At $2,000 a month in sales, Tapmy Free costs $70 including card processing. Skool Hobby costs $221. Skool Pro costs $169. Skool has no free plan (14-day free trial).

Tapmy and Skool plans, prices and platform fees, checked October 16, 2026
FeatureTapmy FreeHobbyPro
Price per month$0$9$99
Price per year$0Monthly onlyMonthly only
Platform fee on sales0%10% + $0.30 per sale (card processing included)2.9% + $0.30 per sale (card processing included)
Billing notesCancel anytime10% + $0.30 per transaction, card processing included2.9% + $0.30 (3.9% above $900), card processing included

What you pay each month

Monthly subscription, platform fees and card processing at different sales levels
FeatureTapmy FreeHobbyPro
$500$17.50$62$116.50
$2,000$70$221$169
$10,000$350$1,069$449

Subscription, platform fees and card processing, assuming $50 orders. Where a platform charges processing separately (Tapmy included), it is counted at Stripe's US rate of 2.9% + $0.30. Skool is merchant of record: its transaction fee includes card processing, and you cannot use your own Stripe account.

Sources, checked :

Move the group without losing its momentum.

  1. Map members and content.

    List active members, plans, classroom lessons, events, links, moderation rules and routines.

  2. Decide what each piece becomes.

    Choose what stays Community, what turns into a Course, and which products or calls sell on their own.

  3. Build the member space.

    Follow Set up a community, then create a membership for recurring access.

  4. Test before you send traffic.

    Connect Stripe and get paid, run a real order and check access, delivery and cancellation. See test before switching traffic.

  5. Send new traffic first.

    Point new social links to Tapmy while current Skool members keep their access.

  6. Invite members once it works.

    Tell them what changes and ask for consent before anyone is asked to rejoin. Close the old group only after payments and access are checked.

Skool is merchant of record, so payment methods and subscriptions stay with Skool. There is no verified one-click Skool migration; plan a period of running both.

Your questions,
answered.

Yes. Tapmy pairs Community with a public storefront, more offer types, checkout, CRM and analytics.

Yes. Both live in the same business as your Digital Products, Services, Schedule Link and Webinars.

Yes. Every offer has its own path from your link in bio to One-Step Checkout and delivery. Start with Add a digital product.

No. Tapmy puts its effort into selling: native Community, Courses, calls, downloads and Webinars in one store. If leaderboards and levels drive your group, Skool fits better.

Skool is built around groups and the classroom. It is not positioned as a broad creator store for eBooks, Notion Templates, Services, paid calls and Webinars together. Tapmy is.

Yes. Schedule Link and Services let you package, sell and manage paid sessions inside the same store.

Yes, during the move. Let Tapmy become the public store for new offers first, then bring members across once the new setup is tested.

Skool's help center describes Skool as merchant of record and explains how it handles sales tax and VAT. With Tapmy, payments run through your own Stripe account, so payouts and customer data stay with you.

Run the numbers at your sales level. Skool Hobby takes 10% + $0.30 per sale, card processing included. Tapmy has no fee on Free, and Pro is $29/mo plus 3% of sales, plus Stripe processing. Then count the bookings, downloads and Webinars you would otherwise add.

If you are weighing Skool, Tapmy starts on a free plan and Pro is $29/month, billed month-to-month, with a Tapmy fee of 0% on Free, 3% on Pro, 1% on Max. Skool plans are Hobby $9/mo (10% + $0.30 per transaction) and Pro $99/mo (2.9% + $0.30), with card processing included and a 14-day trial (checked October 16, 2026). Current Tapmy plans: https://tapmy.ai/pricing.

On Hobby, 10% + $0.30 per transaction; on Pro, 2.9% + $0.30 (3.9% above $900). Both include card processing because Skool is merchant of record (checked October 16, 2026). Tapmy adds 0% on Free, 3% on Pro or 1% on Max, with Stripe processing on top.

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